UniverseMat_v
=============
  Textures:
    - GalaxySkyUniverse
        Scale: 1.5, 1
        Rotation: 0.11108737449262979
    - GalaxySkyGalaxy
        Offset: 0, 0.07999999821186066
        Scale: 0.20000000298023224, 0.2099609375

  Ambient Colors:
    - 100, 100, 100, 195

  Constant Colors:
    - 0, 35, 73, 255

  Material Colors:
    - 204, 204, 204, 255
    - 204, 204, 204, 255

  Steps:
    1: RGB = ((tex #1 RGB) * (vertex RGB)), then add (0, 35, 73)
         A = 0
    2: RGB = (tex #2 RGB), then add (prev. RGB)
         A = 255
